Deus lo Vult Kingdoms 5.0 is out + Patch 5.6 + Patch 5.7 * D2 ~, m6 z) ~ w: l+ i6 L
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Only for Kingdoms !!!!!!!!!!!!!!!!!!!
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Kings Stuff:banner,..
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**Forum: Total War Center, Hosted Mods
! m8 d/ S; K( P) C- E6 f; j3 ihttp://www.twcenter.net/forumabrmocoss/forumdisplay.php?f=3092 ^! r3 ]0 s7 H+ T$ A, O% v" _+ S: \
**Download DLV 5.0 Kingdoms: 614 (586) MB
5 B0 [( i* \/ |) {9 Ghttp://files.filefront.com/DLV+50+Kingdoms+installexe/;8503652;;/fileinfo.html7 A3 W" ^# G. l; V
**Download Patch DLV 5.6 : 838 (799) MB
! g9 s7 w8 O8 @) M, S, K" {" khttp://files.filefront.com/DLV+50+Patch56exe/;10191073;/fileinfo.html2 E* d% x/ ]* U' ?
**Download Patch DLV 5.7: 102 (97) MB
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http://files.filefront.com/DLV+50+Patch57exe/;11230888;/fileinfo.html, v3 v/ z. G0 m9 O
+ \; C) H* ]5 Z1 J$ tHandbook english for DLV 5.0 Patch 5.7
% U+ t9 u! U* s& O. ehttp://files.filefront.com/Deus+lo+Vult+57+handbook+hpdf/;11230951;/fileinfo.html
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Installation: not save compatible to DLV 5.6, or 5.7_betas
5 F2 W3 `6 z- o$ \ Q) a5.0 + 5.6 + 5.7 =
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- install kingdoms patch 1.5 !!!!!
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- clean Install DLV 5.0 + 5.6 (no addons or...)
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- Execute file Deus_lo_Vult_Patch57_Install.exe and enter the correct path for the installation
, |! g0 j$ j' }% Z# _$ a' NExample: C:\Program Files\SEGA\Medieval II Total War
; {; Q0 c8 j$ W) F6 j) j0 W(For Germans change it to: C:\Programme\SEGA\Medieval II Total War !!!!)
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' a9 \4 R1 G* l, u9 _$ \7 h4 T; {Patch 5.7 not savecompastibel to older betas
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- some new Tokus Graphics
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- more historical decriptions: thanks to Hekk
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- more fire, explosions, dust,
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- included Real Horses 1.0: thanks to Argent Usher
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- 3 piece artillery: thanks to Furin
3 G6 h4 M* a* c8 W- reduced cavalry spread
& _/ A8 I( g0 A$ ]- fixed 5.6 bugs: education, units thanks to Dave Scarface, names,...
7 j7 s4 @9 x0 [$ F& m* L& r3 l- Crimson Tide Bloodmud-mod 3.0 (partially): thanks to Magus
" O2 m& V% a+ U8 ]& D- reduced unrest effects of jewish temple and requirement for merchants: 3,5,10,15,15 %
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- changed Campaign\Battle AI parameters
2 |- A% |+ U2 q7 Y3 v% U- new pics for: well, synagogue
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- extracosts for besieging a fort in home territory: 1000 Fl.
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- new punishment buildings: dungeon->execution place->torture chamber (only in metropolis settlements)
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- refined hording: thanks to Furin
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- added fieldcosts for diplomats\princess: 300 p.turn in enemy land
- i0 s t: K2 \; i7 @# J Q- 2 orthodox monk groups: Cenobitic Monasticism (=dominicans), Hesychast Monasticism (=Fransiscan) + buildings\traits
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- 2 islam priest groups: Sunni (=dominicans), Sufi (=Fransiscan) + buildings\traits
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- changed garrison script: faster, only player-AI not AI-AI, only every 10 turns possible
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- deleted vanilla custom campaign
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- included warhorn sounds from BBW Mod
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- reduced population requirement for huge cities
' a5 n$ n' z C& r" j& \! j$ T- big stone castles for greek and middle_eastern: thanks to Agart
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- 2 rank point systems : governmental + military, n! \% Z( ]" ~+ [5 N. r9 _) x. T# {$ k- B
5 _( ]6 E+ R' Z; i* L+ C/ ?can only be achieved by adequate point levels: No points no upgrading (even if the other population requirements are fullfilled)
not only for the player but although for the AI (so player and AI stay on the same levels) :
/ e! v- I! g3 XPoint requirements:
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City upgrade:
/ t) s$ A, ^6 {8 p4 I/ s- Corn Exchange: gov_points > 10
7 s' Z! t# E! t: a* H# r- Market: gov_points > 30
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- Fairground: gov_points > 60
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- Great Market: gov_points > 100
% X. X( O: K7 B% a g% {+ F4 [* p* _Castle upgrade:
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- Garrison Quarters: mil_points > 10
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3 a& }' C1 [0 f1 h- Baracks: mil_points > 60
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- Armoury: mil_points > 100
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1 ]1 s& u% y8 C0 Y! b( uDependent on your economical or political actions as a governor you can get or loose Governmental Points !
3 [' k% A% u4 L% L9 t8 G- SettlementLoyaltyLevel: -1, for unhappy ones
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- CityRebels: -2
1 g" W% Y$ Y. {( \6 p0 k* m: _) \- BecomesFactionLeader: -1
% j4 S2 A0 h9 q. e- PopeAcceptsCrusadeTarget: +1
/ Y; p) C6 g0 i( n$ ?- PopeRejectsCrusadeTarget: -1
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- CharacterMarriesPrincess: +1
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- PriestBecomesHeretic: -1
# h4 e i: b; x; m- CardinalPromoted: +1
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- CardinalRemoved: -1
, a' p6 q! W) D# P7 c3 P8 Q4 ]- InquisitorAppointed: +1
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- SettlementUpgraded: +1
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- GuildUpgraded: +1
5 k8 k" } j, ], n5 I" y& U/ g- GuildDestroyed: -1
2 d; D; X. _3 \+ V' n" [- FactionNewCapital: -1
1 u+ M8 `# Y a6 L- FactionAllianceDeclared: +1
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- FactionTradeAgreementMade: +1
, Y3 _( l+ h4 z' E% g; T- VotedForPope: +1
$ I6 Z( f8 ?) l8 w2 z2 C- FactionExcommunicated: -3
4 }" S) }. j8 f% S3 l; n- FactionBreakAlliance: -2
* \9 @$ x# |( V# z- Treasury: < 0, > 30000, > 60000: -1,+1,+2
3 Z) C2 c" R, o- LeaderMissionSuccess, LeaderMissionFailed: +1, -1
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- MissionSucceeded: AssassinationMission, SpyMission, SabotageMission, DiplomacyMission: all +1
' {( l8 ] S. V+ ?5 C* {% q8 u$ s- Events: Trade Fair +1, Royal_Justice +1, Money_Lender -1, War Draft -1 gov
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Dependent on your military actions as a general you can get or loose your Military Points !
/ s( y1 D! V; b# D3 C/ ]* ^- LeaderMissionSuccess, LeaderMissionFailed: +1, -1
, B0 \1 ~" E0 ~- V- ArmyTakesCrusadeTarget: +1
/ U) ~0 Q+ ?5 q- UnitsDesertCrusade: -2
5 q) V4 f6 g) N# U; J( c- GeneralJoinCrusade: +1
) e* k q& l: W- GeneralAbandonCrusade: -1
; P' Z* }) Y. `6 R- GeneralArrivesCrusadeTargetRegion: +1
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- GeneralTakesCrusadeTarget: +3
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- GeneralCapture(loose)Settlement: +-1, +-2, +-3, +-4
Y1 E3 ]: X) G' j: r4 S- SackSettlement: +1 (-1 gov)
4 B5 b7 n& j6 o# U. N) m- ExterminatePopulation: +1 (-2 gov)
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- FactionWarDeclared: +1 (-1 gov)
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- LeaderDestroyedFaction: +5
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- Win, Loose Battle (Odds < 0.5, > 0.5, > 1): +-1, +-2, +-3
6 P0 r' |, \" U& p/ p- v1 J- Events: War Draft +1 gov
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# L* K9 C, u3 X$ c$ d& oTo get an overview regarding your actual point status click on the button “show faction ranking scroll” (click again if you see the normal ranking popup). You only get the 2 popups if you have more than 0 points.
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------------------------------------------------------------------
, B- r. Q! i9 F" ^0 o3 d- added Dungeon event:
+ T$ H/ y2 E: y( gDisobedient Generals can be thrown into dungeon or bribed into happiness
: q* ?: N+ {; ^* HNobles that have the trait "Disobedient" must travel to the capitol to seek an audience with the King to receive a pardon. If they end their turn in the capitol with a building >= dungeon, and the King is present, then a window will popup “Royal Court”.
' ]7 {, P, u- r2 f' GOpen the character overview panel and click on the disobedient character. A window will pop up “dungeon or royal pardon ?” and you have to decide:
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- throw the character into the dungeon (the disloyal Noble will receive the trait "Thrown in the Dungeon"...essentially immobile + other bad traits, until released (% chance of release each turn, with average stay in the Dungeon being 5 years (10 turns)).
: G2 y4 N4 ?" G: b# D- Give the royal pardon and bribe him with 3000 Fl.
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-----------------------------------------------------------------------
3 A/ ~/ S' D& Z1 U7 |& U/ m6 Q- Retire old Generals:
- @" W+ J9 C- l# @# M' T8 ~If Generals are getting over the age of 60 they are too old for the battlefield and you can retire them into governors.
8 i1 S( Y' O0 iNobles over the age of 60 must travel to the capitol to seek an audience with the King to receive a retirement decision . If they end their turn in the capitol with a building >= town_hall, and the King is present, then a window will popup “Retirering General”.
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Open the character overview panel and click on the retirement character. A window will pop up “Retire this general ?” and you have to decide:
' D7 ^5 X1 p7 l3 R( K- Yes:
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This honorable general will be retired and continue to do his excellent work as a governor
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The retirement and governor inauguration procedure cost 1000 Fl.
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- No:
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We need your excellent capabilities on the battlefield. So your retirement wish will be refused!
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Installation : ' X$ Z6 z+ I: T# ^2 [0 d# p" J$ J
DLV 5.0
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+ DLV 5.6
# M+ C9 O5 w. v3 a: I; n+ DLV 5.7
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Installation 5.0: not save compatibel to 4.0...only works with kingdoms.exe !!!!!!!!!!!!!!!!!
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- Install MTW II
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- Install Kingdoms + Patch 1.5
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· IMPORTANT: Make sure there is no old DLV_ext folder in your Medieval II Total War folder before attempting to install (Uninstall and Delete them !!!!!)
5 o7 v5 Z5 n$ _& U& D8 f. Delete any old DLV_ext folders or stuff !!!!
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· Not save compatible with DLV4.0 or earlier versions
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· Your original M2TW files will not be changed, DLV_5.0 creates a seperate installation path which includes nearly all changed files: except a necessary new small folder DLV_ext in the standard data path
' b6 @" X6 d! O7 |6 w· Execute file Deus_lo_Vult_50_Kingdoms_Install.exe and enter the correct path for the installation
4 S% z3 r# |0 N. p, y3 K8 v$ iExample: C:\Program Files\SEGA\Medieval II Total War
& f+ Z! T. b" K) f(For Germans change it to: C:\Programme\SEGA\Medieval II Total War !!!!)
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· The automatic setup creates a desktop icon, a program icon and an uninstall option
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· To start the game doubleclick
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on the Deus lo Vult 5.0 desktop icon
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or the program icon
4 M% l( D/ ~$ u8 bor the Launch_DLV_ext.bat in the path C:\Program Files\SEGA\Medieval II Total War (default path...you may have changed this to your custom path during installation)
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9 p2 k% V8 z( `2 \" M/ g5 uInstallation: Patch 5.6 not save compatible to DLV 5.0 or patch 5.5 or older stuff, any betas...0 }, L* d& D- e/ W/ K1 [; l
- Install MTW II
8 P Q, \: j! Q1 @1 b5 {- Install Kingdoms + Patch 1.5
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If you have older versions as 5.3 or 5.4 or hotfixes installed, then uninstall all old DLV versions + delete all DLV_ext folders (whole 5.0 +5.3 or 5.0 + 5.4 or hotfixes)
. L/ W! M, c, P5 a* ?# d# Oin C:\Program Files\SEGA\Medieval II Total War
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and
6 g; Z8 d0 Z/ g& f& M7 zin C:\Program Files\SEGA\Medieval II Total War\data
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Install DLV 5.0) `& D$ Z2 b) s; t; t, l
- no DLV Addons installed
& I+ K( `- `4 o" f7 t2 }* C8 Z· Execute file Deus_lo_Vult_Patch56_Install.exe and enter the correct path for the installation
) z) M) k9 Q) Z, V# m: AExample: C:\Program Files\SEGA\Medieval II Total War
. c" x3 ~3 |6 }9 |(For Germans change it to: C:\Programme\SEGA\Medieval II Total War !!!!)
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* _5 P7 {5 k7 F* l( f: y {& {Installation 5.7: not save compatible to DLV 5.6, or 5.7_betas0 M: N. {5 d, u5 K$ _7 i% ~& X( v6 D
5.0 + 5.6 + 5.7 =
7 O6 e6 O5 j/ l; i" q3 w' }% ?, S- install kingdoms patch 1.5 !!!!!
- a1 R' F# E& ~. K/ v5 s- clean Install DLV 5.0 + 5.6 (no addons or...)
0 s1 c: p* i2 Z5 n9 N- Execute file Deus_lo_Vult_Patch57_Install.exe and enter the correct path for the installation
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Example: C:\Program Files\SEGA\Medieval II Total War
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Ignore the warnings of write protected files !
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Important Language Versions !!!!
4 F; S0 [+ Y" H$ z. Z! c+ jDuring the Installation Process on the last page you are asked if you have an english or non- english (german, french,...) Version. For english people you have to unclick the Launch- nonenglish- Version Button, the other can continue. The program loads the correct language version files from the folders sound_english or sound_non-english and copies them into the path DlV_ext\data. During the next step the files events.dat, events.idx, Music.dat, Music.idx under the path DLV_ext\data\sounds are deleted and the game regenerates the correct language version + new music during the first game start. You can do it manually later by yourself if you have messed something during installation.
7 y% ~0 H: x- s4 d. Z6 u6 }!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Don't close the pop-up windows even if takes minutes to perform, wait until they close by themselves.
4 t' p; X7 a7 M. a5 v. f- V* `If the game is not starting on the first turn then delete the bin files in the path C:\Program Files\SEGA\Medieval II Total War\DLV_ext\data\text !!
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--------------------------- ---------- ----------- --------------------------------- ------------- ------- ---------- -- -
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& @) P$ @" A) K7 O5 T5 wSincerest thanks to all the folks who have contributed to Deus lo Vult
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Repman (the "Creator")
# \9 U% S* ~5 |: J6 [- TheDrakken: Traits\Ancilliary System
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- Tokus Maximus: Graphical Artwork and Ideas (Artist Maximus Augustus)
_. k) j& b H' A4 ~- Wirapuru: graphics
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- Miak : america map
$ N+ z8 j P* {- Unspoken Knight: Retrofit + custom campaign mods
7 {8 ~, P& D; Z7 w0 ?3 b- Harry Lime: bugfixing, minimods, betatesting
+ a, b) v' v7 F- o# b- Gaius Baltar: betatesting
2 X+ r- k% Q W, j& n5 A- juggernawt: skinning Teutonics
0 d; B# u" O& P7 I, f$ c- DeZzErX: Flanders
" ~# S: U1 ?; R& _* m9 W9 K- SB2ean: Armenia, Desert Tribes
+ `: m* _& q; b$ m7 j/ A- Boicote: Kiev Rus, Lithuania, Crusader
' a" w5 _ D9 U- Joedreck: banner, shields, graphics
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- Renown: Traits/Ancillaries
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- Darth Vader: BATTLE AI + EDU balancing
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- Pinko: Battle AI tweaks + edb file elements
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- Oda Nobunaga: Traits/Ancillaries Enhancements
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- GrandViz: Ultimate AI mod 1.5
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- Spurius: Big Map 1.06
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- Rawghi: Heraldic mod
/ `& f0 \4 j$ J5 w+ M' ?3 n: ?! D- Kobal2: Traits Bugfixer
2 `) ^; F3 @" k3 V! C- Marcus Camillus: old Career System, refined by Drakken
# H; m0 j% t% r" ]7 l& ^- GAFH modder: Age simulation
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- Dearmad : smoke mod, cannon fix; traits/ancillary system
' F4 W [) A4 x$ M6 K3 |" n- Kivals: adjusting parameters and optimizing russian\kiev faction
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- Rob the celt: ireland faction
3 J( U" s! W. [& L- Zapppa: Career System
/ J6 T- y5 v0 {- Hephaistos: naval addon 1.1
& u8 v: [' h2 b( c- Zaid: islamic enhancements
2 Q+ f1 Z) m5 ?8 A- gladiatort, madtao: Lithuania mod
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- character names: deRougemont, finneys13
3 l- L5 n" J1 o: Z& N1 t- byg: Grim (supply) mod
) X& `- `' u, `! Y C R# B- Belgae: trait optimization
# p) G5 h2 G$ ^- Belgae, StrikeQ : Student System
" Q ?2 p7 Y- K0 F5 r- deRougemont, finneys13: characternames project
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- Byg: Grim (supply) mod
9 M4 x; g" g7 K6 m- LAca's: Byzantine spearman
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- Megalos: english skins
" I! L4 N2 o2 W# O- Sambo: reskinning
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- gfortune: KoJ tweaking
|6 n( P z0 m6 H4 J- riczu74: strat models: siege, sea blocade
) f+ l j' u9 h; L) q$ ^2 i, _2 B- Rex Cobalt: ordo teutonicus reskin
; Y( K! t: I! q- S( `, z) M# e- Isilendil and Tyre: strat+battle models: leader, heir,...
3 E; U- W; H. n1 H- Averroës: ressources
: {* O* r% N: m* C- NeoUA: Georgian skins from Knights of Honour Mod
, I) { {7 m; t5 c& P! S& x- Kivals: resource buildings
2 n5 ?: {7 J/ v2 E- Niko: battle models
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- Lord_ET: battle stuff, Historical Campaign
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3 K! I6 Z/ R6 U3 H8 W8 b- Ivanhoex: edu stuff
+ z8 B" |5 R; ?" H( o+ f; g; M! n- Tsarsies: Population Limited Recruitement
C4 b' O0 | ~3 A g& C- Flagbearer mod: Niko, Isilendil
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- Dave Scarface: Kingdoms music
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- Furin: Forts
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- Argent Usher: Real Horses 1.0
$ D' t8 h3 S* t+ F" `6 w% m- Agart: stone castles : greek, middle eastern
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+ h9 [5 {3 q0 L* z% Z' v+ qAddon:
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- Ordensritter
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- Burrek
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- Eternal cocoon
5 \) {( U: v4 s" N V& U- Himmelsfeuer
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- Horsearcher
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- Salty
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- plasticfigurine
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- WhiteWolf
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